Pre- 1962 Postseason Schedule Rules:

  1. The Regular Season League Champion is defined as the team with the best regular season record in each league. In case of a tie, a single tie-breaker game shall be played. In the tie breaker game, home-field advantage will go to the team with the best team-vs-team record. If team-vs-team are equal, records against the other teams in the league will be compared starting with the 3rd place team and working down the standings. In case more than two teams are tied for first place, then the two teams with the best combined team-vs-team record against the other first place teams shall play a tie-breaker game to determine first and second place.
  2. The Pennant Winner is defined as winner of the League Championship Series.
  3. 7-Game Wild Card Playoff (WCP) - The second and third place teams shall qualify as Wild Card Teams and will meet in a 7-game playoff, with the second place team getting home field advantage in a 2-3-2 style series. If the two teams are tied for second place, then the team with the best regular season team-vs-team record shall get home field advantage.
  4. 7-Game League Championship Series (LCS) - The winner of the Wild-Card Playoff shall meet the first place team in a 7-game playoff, with the first place team getting home field advantage in a 2-3-2 style series.
  5. 7-Game World Series (WS) - The winners of the LCS's shall meet in a 7-game playoff, 2-3-2 style. In the case that only one World Series team also finished as a Regular Season League Champion, that team shall have home field advantage. Otherwise, the team having the best regular season winning percentage shall have home field advantage; if winning percentages are equal, records against each team's respective league will be compared starting with the 1st place team and working down the standings.
  6. The WCP and LCS shall each be simmed over 4 "real-world" days per this schedule: Day 1 - Games 1-2 / Day 2 - Games 3-5 (as necessary) / Day 3 - Game 6 (if necessary) / Day 4 - Game 7 (if necessary).
  7. The WS shall be simmed one game per day over 7 "real-world" days, giving each team at least 24 hours to change and submit their Manager Profiles.
  8. There shall be 1 day of rest between all series homestands to simulate "travel" days.
  9. There shall be 2 days rest between the final day of the regular season and the first day of the WCP Series. Both League WCP's shall begin on the same day.
  10. There shall be 1 day of rest between the final day of the last WCP game, and the first game of the LCS Series. Both League LCS's shall begin on the same day.
  11. There shall be 3 days rest between the final day of the last LCS game, and the first game of the World Series.